Tuesday, May 13, 2008

Modeling a vase in Daz Hexagon 2.5 - Part II

Importing it on Second Life

1 - Choose upload from file menu, then select the TGA file for the sculptie. You can preview the object selecting Sculptie in preview window. When the file is uploaded, you will note that nothing is showed. This is made with the alfa layer of the TGA file, to prevent viewing of the sculptie mapping .

2 - Create an object. In Object tab, choose Sculpted from Building Block Type. This will give to the object a form of an apple, that is described by the default sculptie map of SL.

3 - Choose the texture that you have uploaded. The vase will appear.

4 - Rotate and resize the vase.

5 - Voilá. The vase is ready! But it need a texture, no? So, let's go painting the vase.

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